Dark and Darker's spellcasting system revolves around Dark And Darker Gold resource management. Let's break down the key mechanics:
Spell Tiers and Cost
Each spell has a specific tier, and the higher the tier, the greater the cost associated with it.
The Cost Limit determines how many spells you can equip and use. This limit is displayed at the bottom of the spell menu.
Knowledge Stat and Cost Limit
Your Cost Limit is influenced by your character's Knowledge stat.
To increase your Cost Limit and equip more powerful spells, focus on boosting your Knowledge through gear, leveling, or other stat-boosting Dark and Darker Items.
Spell Memory Priority
If your equipped spells exceed the Cost Limit, the last spells you added will be cut off.
The Spell Memory Priority Bar shows which spells are active and which are deactivated. Spells added last are deemed the least important and will be unavailable if the Cost Limit is exceeded.
For example, if a Wizard's Cost Limit is 8 and they've equipped spells costing a total of Darker Gold 9, the last spell added—let's say Magic Missile—will be unusable until the limit is raised.